Dark Medieval Idle RPG

ZETA IDLE

Choose Your Class. Conquer the Darkness.

Command your hero through cursed lands, forge legendary equipment, and build an unstoppable legacy across infinite prestige cycles.

12
Hero Classes
50+
Unique Enemies
20
Campaign Zones
12+
Game Modes

An Idle RPG Built for Depth

Zeta Idle blends the accessibility of idle games with the strategic depth of tabletop RPGs. Whether you're grinding offline or hand-crafting your passive skill tree, every decision shapes your legend.

"You step onto ancient burial grounds. The dead here do not rest — they march."

Battle through 20 atmospheric zones, each with unique enemies and named bosses. Prestige to unlock permanent upgrades and discover ever-deeper layers of progression — from artifact forges to class mastery questlines.

Campaign
The Campaign
Boss Rush
Boss Rush
Gauntlet
The Gauntlet

Core Features

A layered idle RPG experience — accessible to start, endlessly deep to master.

⚔

D&D-Style Combat

Turn-based battles with a full damage pipeline: proficiency scaling, armor class, 13 status effects, elemental damage types, and critical hits inspired by tabletop dice.

∞

Idle & Auto-Battle

Your hero fights even while you're away. Gold accumulates every 5 seconds, the campaign runs in the background, and expeditions collect resources on 30-minute to 8-hour timers.

△

Deep Ability System

Each class unlocks 6 active abilities and an ultimate from levels 1–30. Rank abilities up to 165, choosing a milestone path at every 5 ranks for hundreds of build combinations.

◆

Prestige & Ascension

Rebirth at stage milestones to earn Souls for permanent upgrades. Progress through Prestige tiers, unlock the Ascension Tower, and invest in Legacy Power for compounding bonuses.

☯

Passive Skill Tree

Six branches — Slayer, Guardian, Merchant, Mystic, Elementalist, Ascendant — with cross-branch connectors and Keystones like Bloodlust, Primordial Core, and Convergence Prime.

⛭

Equipment & Artifacts

11 equipment slots, 8 rarity tiers up to Unique, set bonuses, item keywords like Life Steal and Void Step, plus an Artifact Forge for crafting legendary relics from Mythril.

Classes & Races

Twelve archetypes and ten bloodlines — combine them to define your hero's identity, stats, and racial trait.

Classes

Each class brings unique stat spreads, elemental affinities, six active abilities, an ultimate, and a class-specific questline.

Barbarian

Barbarian

Berserker
Bard

Bard

Performer
Cleric

Cleric

Divine Healer
Druid

Druid

Nature Mage
Fighter

Fighter

Warrior
Monk

Monk

Martial Artist
Paladin

Paladin

Holy Knight
Ranger

Ranger

Marksman
Rogue

Rogue

Shadow
Sorcerer

Sorcerer

Arcane Blood
Warlock

Warlock

Pact Weaver
Wizard

Wizard

Arcane Scholar

Races

Ten bloodlines each grant a unique racial trait that passively shapes your build throughout the run.

Human

Human

Indomitable Will
Ambitious and adaptable, humans rise everywhere.
Elf

Elf

Fey Sight
Ancient, perceptive, and touched by the Feywild.
Dwarf

Dwarf

Ironblood
Stout and stubborn, built from stone and iron.
Halfling

Halfling

Fortune's Favor
Small in stature, big in luck and heart.
Gnome

Gnome

Eureka
Clever tinkerers with a knack for magic.
Half-Elf

Half-Elf

Dual Heritage
Blending human drive with elven grace.
Half-Orc

Half-Orc

Savage Endurance
Raw power tempered by brutal endurance.
Tiefling

Tiefling

Hellfire Pact
Infernal blood runs through their veins.
Dragonborn

Dragonborn

Draconic Legacy
Draconic blood grants breath and scale.
Aasimar

Aasimar

Celestial Grace
Touched by celestial grace and divine light.

Game Modes

From idle auto-battle to competitive PvP — unlock new ways to play as you progress.

Always Available

Campaign

Fight through 20 zones of cursed enemies and named bosses. Auto-battle while idle or watch through a live battle log. Push to stage 43 and face The Omega.

Stage 15

Dungeon

Multi-room challenges — 3 runs per day. Find locked chests for shards and rare loot.

Stage 25

Boss Rush

Face every campaign boss back-to-back. 2 attempts per day. Earn Mythril for the Artifact Forge.

Stage 45

Gauntlet

Survival mode with escalating difficulty. 5 attempts per day. Earn Echoes for permanent upgrades.

Stage 40

Expeditions

Send mercenaries on 30-min to 8-hour resource runs. Collect gold, shards, and materials offline.

Stage 50

PvP Arena

Battle other heroes with stamina-based matchmaking. Climb the leaderboard and earn Gem Shards.

Endless Progression

Layer upon layer of systems to master — each reset makes you stronger than before.

Prestige System

Rebirth at stage milestones (25, 50, 75, 100+) to earn Souls. Spend them on permanent upgrades like Iron Resolve, Blood Drinker, and Death's Edge. Each cycle compounds exponentially.

Soul Currency Prestige Shop Prestige Titles Endless Mode

Passive Skill Tree

Six branches of passive nodes spanning combat, defense, economy, and magic. Unlock cross-branch connectors and reach powerful Keystones that reshape your entire playstyle.

6 Branches Keystones Connectors Class Nodes

Ascension Tower

Unlocked after Prestige 3 — 8 nodes including Eternal Wisdom, Gilded Path, Titan Strength, and Soul Harvest. Soul investment grants compounding bonuses across all systems.

8 Nodes Post-Prestige 3 Legacy Power

Artifact Forge

Forge powerful artifacts from Mythril earned in Boss Rush. Books, charms, gemstones, swords, and tapestries — each with unique properties and rare legendary variants.

Mythril Crafting 6 Artifact Types Rare Variants

Rune System

Post-prestige, disenchant unwanted items for Rune Dust. Craft runes to enchant equipment with powerful affixes that push builds beyond what base loot provides.

Rune Dust Disenchanting Enchanting Post-Prestige

Companions & Pets

12 class-themed pets provide passive bonuses. Hire 8 NPC allies with unique talents and pair synergies — from Ruk the Stone Golem to Cael the Warmaster.

12 Pets 8 Mercs Talent Trees Synergies

The World Awaits

Twenty cursed zones, each darker than the last — with unique enemies, boss encounters, and lore entries that persist throughout your run.

Zone 1

Ancient Burial Grounds

"The dead here do not rest — they march."

Zone 2

Poisoned Forest

The canopy blocks all light. Plague beasts stalk the undergrowth.

Zone 3

Crystal Caverns

Arcane resonance warps reality. Elemental constructs patrol the deep.

Zone 4

Goblin Wastes

Face the Goblin Warchief — Frenzy Strike, Poisoned Blade, and a relentless horde.

Zone 5

Shadow Veil

Darkness given form. Entities that feed on fear crowd every passage.

Zone 7

Necromancer's Spire

Necromancer Vael commands the undead. Soul Drain tests your endurance.

Zone 12

The Tyrant's Gaze

The Tyrant Eye petrifies with a look. Survive Disintegration Beam or perish.

Zone 14

Null Expanse

"The void is not empty here. It is full of something worse than nothing."

Begin Your Legend

Download Zeta Idle and forge your path through the darkness. Choose your class, master the passive tree, and see how far you can ascend.

▶ Get it on Google Play

Coming Soon — Android